Class Credentials
Stores a user's credentials. In order to retrieve an instance of this class, you have to call the AuthAsync(String, String)/Auth(String, String, Action<Response<Credentials>>) method. If that call succeeds, it gives you an instance of this class, which can be used to perform user dependent API calls.
Inheritance
System.Object
Credentials
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GameJolt.Objects
Assembly: GameJolt.dll
Syntax
public sealed class Credentials
Properties
| Improve this Doc View SourceName
The user's name.
Declaration
public string Name { get; }
Property Value
Type | Description |
---|---|
System.String |
Token
The user's token (NOT his password).
Declaration
public string Token { get; }
Property Value
Type | Description |
---|---|
System.String |