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Namespace GameJolt.Objects

Classes

Credentials

Stores a user's credentials. In order to retrieve an instance of this class, you have to call the AuthAsync(String, String)/Auth(String, String, Action<Response<Credentials>>) method. If that call succeeds, it gives you an instance of this class, which can be used to perform user dependent API calls.

Score

Defines a single scoreboard entry.

Table

Defines a scoreboard table.

Trophy

Provides the information a trophy.

User

Provides all informations on a certain user.

Enums

TrophyDifficulty

The difficulty of the trophy.

UserStatus

User statuses.

UserType

User types.

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