Namespace GameJolt.Objects
Classes
Credentials
Stores a user's credentials. In order to retrieve an instance of this class, you have to call the AuthAsync(String, String)/Auth(String, String, Action<Response<Credentials>>) method. If that call succeeds, it gives you an instance of this class, which can be used to perform user dependent API calls.
Score
Defines a single scoreboard entry.
Table
Defines a scoreboard table.
Trophy
Provides the information a trophy.
User
Provides all informations on a certain user.
Enums
TrophyDifficulty
The difficulty of the trophy.
UserStatus
User statuses.
UserType
User types.