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Game Jolt Unity API
v2.5.8
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This is the complete list of members for GameJolt.API.DataStore, including all inherited members.
| Delete(string key, bool global, Action< bool > callback=null) | GameJolt.API.DataStore | inlinestatic |
| Get(string key, bool global, Action< string > callback) | GameJolt.API.DataStore | inlinestatic |
| GetKeys(bool global, Action< string[]> callback) | GameJolt.API.DataStore | inlinestatic |
| GetKeys(bool global, string pattern, Action< string[]> callback) | GameJolt.API.DataStore | inlinestatic |
| HardLimit | GameJolt.API.DataStore | |
| KeySizeLimit | GameJolt.API.DataStore | |
| Set(string key, string value, bool global, Action< bool > callback=null) | GameJolt.API.DataStore | inlinestatic |
| SetSegmented(string key, string value, bool global, Action< bool > callback, Action< int > progress=null, int maxSegmentSize=SoftLimit) | GameJolt.API.DataStore | inlinestatic |
| SoftLimit | GameJolt.API.DataStore | |
| Update(string key, string value, DataStoreOperation operation, bool global, Action< string > callback=null) | GameJolt.API.DataStore | inlinestatic |