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Game Jolt Unity API
v2.5.8
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Namespaces |
Classes | |
| class | AutoLoginEvent |
| UnityEvent used for the inital auto login. More... | |
| class | Constants |
| class | DataStore |
| The DataStore API methods. More... | |
| class | Friends |
| Friends API methods. More... | |
| class | GameJoltAPI |
| The Core API Manager. More... | |
| class | LogHelper |
| Static helper class for logging. More... | |
| class | Misc |
| Misc API methods. More... | |
| class | Scores |
| Scores API methods More... | |
| class | Sessions |
| Sessions API methods More... | |
| class | Settings |
| API Settings Config Object. More... | |
| class | Trophies |
| Trophies API methods More... | |
| class | Users |
| Users API methods More... | |
Enumerations | |
| enum | AutoLoginResult { AutoLoginResult.MissingCredentials, AutoLoginResult.Failed, AutoLoginResult.Success } |
| This enum represents the result of an automatic login attempt. More... | |
| enum | DataStoreOperation { Add, Subtract, Multiply, Divide, Append, Prepend } |
| DataStore operations. More... | |
| enum | SessionStatus { Active, Idle } |
| Session statuses. More... | |
| enum | TryUnlockResult { TryUnlockResult.Failure, TryUnlockResult.Unlocked, TryUnlockResult.AlreadyUnlocked } |
| Defines whether an unlock try succeeded and if so, whether the trophy was already unlocked before or not. More... | |
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DataStore operations.
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Session statuses.
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