Game Jolt Unity API
v2.5.8
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Namespaces |
Classes | |
class | AutoLoginEvent |
UnityEvent used for the inital auto login. More... | |
class | Constants |
class | DataStore |
The DataStore API methods. More... | |
class | Friends |
Friends API methods. More... | |
class | GameJoltAPI |
The Core API Manager. More... | |
class | LogHelper |
Static helper class for logging. More... | |
class | Misc |
Misc API methods. More... | |
class | Scores |
Scores API methods More... | |
class | Sessions |
Sessions API methods More... | |
class | Settings |
API Settings Config Object. More... | |
class | Trophies |
Trophies API methods More... | |
class | Users |
Users API methods More... | |
Enumerations | |
enum | AutoLoginResult { AutoLoginResult.MissingCredentials, AutoLoginResult.Failed, AutoLoginResult.Success } |
This enum represents the result of an automatic login attempt. More... | |
enum | DataStoreOperation { Add, Subtract, Multiply, Divide, Append, Prepend } |
DataStore operations. More... | |
enum | SessionStatus { Active, Idle } |
Session statuses. More... | |
enum | TryUnlockResult { TryUnlockResult.Failure, TryUnlockResult.Unlocked, TryUnlockResult.AlreadyUnlocked } |
Defines whether an unlock try succeeded and if so, whether the trophy was already unlocked before or not. More... | |
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DataStore operations.
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Session statuses.
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