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Class Friends

A namespace to get information about users friends on Game Jolt.

Inheritance
System.Object
Service
Friends
Inherited Members
Service.Api
Service.Wrap(Task<Response>, Action<Response>)
Service.Wrap<T>(Task<Response<T>>, Action<Response<T>>)
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: GameJolt.Services
Assembly: GameJolt.dll
Syntax
public sealed class Friends : Service

Methods

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Fetch(Credentials, Action<Response<Int32[]>>)

Returns the list of a user's friends.

Declaration
public void Fetch(Credentials credentials, Action<Response<int[]>> callback)
Parameters
Type Name Description
Credentials credentials

The user's credentials.

System.Action<Response<System.Int32[]>> callback

Action that is called on completion or error.

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FetchAsync(Credentials)

Returns the list of a user's friends.

Declaration
public Task<Response<int[]>> FetchAsync(Credentials credentials)
Parameters
Type Name Description
Credentials credentials

The user's credentials.

Returns
Type Description
System.Threading.Tasks.Task<Response<System.Int32[]>>
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